Archive for the ‘assembler’ Category
Listing the modules (DLLs) of the current process without API functions
There is a simple way to walk the list of loaded modules (DLLs) of the current Windows process without calling any API functions. It also works with other processes, but it obviously involves reading the respective process’ memory space, which in turn involves using the aptly-named ReadProcessMemory function, defeating the whole purpose of not using APIs.
The PEB and the TIB
The PEB (Process Enviroment Block), briefly documented here (the page which passes as “documentation” on MSDN just… isn’t) is a structure (stored for each process in it’s own memory space) which holds various process parameters used by the OS such as the PID, a flag set if the process is being debugged, some localization information etc. The PEB is pointed to by the TIB (Thread Information Block), which is always located at FS:[0] (if that sounds like black magic, either pick up a book on assembly language and/or x86 processor architecture, or ignore that piece of information and use the code below to get to it).
One of the PEB entries is a list of, well, the loaded modules of the process. Actually, a PEB member points to a structure called LoaderData (it’s type being PEB_LDR_DATA), again “almost documented” by MS, which points to the list we’re interested in, looking something like this:
typedef struct LDR_DATA_ENTRY {
LIST_ENTRY InMemoryOrderModuleList;
PVOID BaseAddress;
PVOID EntryPoint;
ULONG SizeOfImage;
UNICODE_STRING FullDllName;
UNICODE_STRING BaseDllName;
ULONG Flags;
SHORT LoadCount;
SHORT TlsIndex;
LIST_ENTRY HashTableEntry;
ULONG TimeDateStamp;
} LDR_DATA_ENTRY, *PLDR_DATA_ENTRY;It’s a linked list (the LIST_ENTRY structure contains the forward pointer called Flink) which contains serveral useful pieces of information about each module, among which it’s image base (BaseAddress), virtual address of the entrypoint (EntryPoint) (NOT the RVA you find in the PE header, but the actual computed VA) and DLL name with (FullDllName) and without (BaseDllName) the path, as UNICODE_STRINGs. The list is circularly linked and has a sentinel element with the BaseAddress member set to 0.
The list entries should be of the LDR_DATA_TABLE_ENTRY data type described by MS here, but the actual structure found in-memory doesn’t have the first member (BYTE Reserved1[2]). An alternative (and more complete) definition of the structure can be found here, but it has three LIST_ENTRY members at the beginning instead of just one.
Getting a pointer to the list
We retrieve the pointer to the list from the PEB using inline assembly from the C source code:
__declspec(naked)
PLDR_DATA_ENTRY firstLdrDataEntry() {
__asm {
mov eax, fs:[0x30] // PEB
mov eax, [eax+0x0C] // PEB_LDR_DATA
mov eax, [eax+0x1C] // InInitializationOrderModuleList
retn
}
}There are actually three lists of modules, sorted by three different criterias; the one we’re using is sorted by the order in which the modules were loaded.
Example
Using the structure defined above and the firstLdrDataEntry function, it becomes trivial to walk the list of loaded modules:
void main() {
PLDR_DATA_ENTRY cursor;
cursor = firstLdrDataEntry();
while (cursor->BaseAddress) {
printf( "Module [%S] loaded at [%p] with entrypoint at [%p]\n",
cursor->BaseDllName.Buffer, cursor->BaseAddress,
cursor->EntryPoint);
cursor = (PLDR_DATA_ENTRY)cursor->InMemoryOrderModuleList.Flink;
}
}